Warcraft Level Design (RTS)
This is a Warcraft campaign created collectiveny as an intensive week project in my second year at DSK Supinfocom.
This Project was created by two classes in collaboration as an intensive week project.
Duration: 1 Week
Team Size: 28
45 Mins - 1 hour
This is a Warcraft 3 campaign where the player plays as a peasant who sets out to take revenge against the Evil Demon and ends up becoming one of the most powerful beings on the planet.
Game Engine: Mugen + Fighter Factory
Art Creation: 3DS Max
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