About The Project
Built for the Abertay Serious Game Jam, this game is designed as an introductory course for law enforcers into the basic criteria used to identify counterfeit items. It uses the aesthetics of a news network to convey a sense of urgency.
Duration: 2 days
Team Size: 4 (2 Programmers, 1 Artist and 1 Designer)
Won the 3rd Abertay Serious Game Jam in collaboration with INTERPOL and IIPCIC.
Built over 48 hours as a prototype for the IIPCIC, Global Counterfeit challenges the player to determine which goods are authentic and which are counterfeit as they are transported around the world. Use a network of interdisciplinary information and research to best inform your decision - but be warned, there will be consequences for your every action...
Game Engine: Unity 5
Art Creation: Photoshop
Source Control: Git